Gamescom represents a fantastic opportunity to debut new games, organise global reveals and gauge media and player interest on a large scale. A well-placed media preview event or a consumer booth can kickstart the marketing cycle for a game and bring it to the top of media attention, but they require careful planning and execution.
While organising preview events and activations on the Gamescom show floor is our bread and butter, supporting Nuverse, the gaming publishing arm of ByteDance, and their reveal of AAA open world shooter Earth: Revival was unique. This was a new IP from an unknown developer and the development team couldn’t make it to Cologne in person due to COVID-19 restrictions.