Since its Early Access release, Valheim has released two major updates. To keep the noise up, we’ve created in-game press rooms and tailored adventures from scratch with no budget spent, inviting journalists to adventure alongside the dev team and interview them on the road as they explore the newly introduced biomes.
No developer resources were required outside of attending the previews set up by Swipe Right. A custom branch of the game was used to construct a curated, 1h long path that the journalists followed to encounter all of the new foes, adventures and items coming in the update.